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Posts Tagged ‘Development’

Google Play extends developer registration and merchant support to 10 new countries

Tuesday, September 25th, 2018

Google has quietly added more countries to its supported locations for developer and merchant registration. First up, developers in Palau and the U.S. Virgin Islands, two countries that were previously completely off the list, can now register on Google Play as well as create merchant accounts. Their payments will be made in USD, which is the official currency of both nations.

But while there is developer support for most countries, not all of them allow merchant registration.

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Google Play extends developer registration and merchant support to 10 new countries was written by the awesome team at Android Police.

[Update: Stable version now available] Android Studio 3.2 Beta is out with App Bundle support, Emulator Snapshots, and more

Tuesday, September 25th, 2018

Android Studio is Google's recommended environment for developing Android applications, and plenty of new features were announced at Google I/O. Some of those improvements have now landed in the beta branch, with the release of Android Studio 3.2 Beta.

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[Update: Stable version now available] Android Studio 3.2 Beta is out with App Bundle support, Emulator Snapshots, and more was written by the awesome team at Android Police.

Amazon expands ‘Multi-Room Music’ speaker sync to third-party hardware

Thursday, September 20th, 2018

In addition to all the other hardware-related news today, Amazon is also rolling out its multi-room audio feature to third-party hardware. Called Alexa Multi-Room Music, the expanded support for other Alexa-powered devices will allow you to group third-party speakers, including offerings from companies like Bose and Sonos, together with Amazon's Echo hardware for synchronized playback.

This feature was previously only available on Amazon's first-party hardware, but Amazon has decided to open things up to third-party products.

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Amazon expands 'Multi-Room Music' speaker sync to third-party hardware was written by the awesome team at Android Police.

[Update: Google Photos API generally available] Google launches Google Photos partner program

Tuesday, September 11th, 2018

Google introduced a program today that will allow developers to integrate Google Photos into their services. The program includes an API that lets third-party services use some of the features Google Photos offers, such as the platform's powerful search functionality.

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[Update: Google Photos API generally available] Google launches Google Photos partner program was written by the awesome team at Android Police.

Samsung releases kernel source code for the Galaxy Note9 (Exynos variant)

Monday, August 27th, 2018

Developers, get your fingers and keyboards ready, it's about to get busy in here. You can now download the kernel source for the hottest Android smartphone of the past months, the Galaxy Note9.

Kernel sources are crucial for the modding community: they're important for creating stable custom ROMs and making reliable mods. But not all variants of Samsung's devices are created equal when it comes to mod-friendliness, and the Note9 doesn't change things.

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Samsung releases kernel source code for the Galaxy Note9 (Exynos variant) was written by the awesome team at Android Police.

Paranoid Android is back again, drops Oreo builds for some Sony devices

Thursday, August 23rd, 2018

Are you ready for a surprise? Paranoid Android/AOSPA, of long-standing ROM fame, has just pushed out a status update on the project's plans, as well as the first ever Oreo releases for the ROM. Unfortunately for the vast majority of us, they're only available for a handful of Sony phones.

Paranoid Android/AOSPA should be a very familiar name for those that ROMed back in the Jelly Bean era. The project was even pushing out releases as recently as last May, though the most recent major update was nearly a year ago.

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Paranoid Android is back again, drops Oreo builds for some Sony devices was written by the awesome team at Android Police.

Motorola releases Oreo kernel source code for Moto G6 Play and E5 Play

Thursday, August 23rd, 2018

Back in April, Motorola introduced six - yes, six - smartphones simultaneously. Three belonged to the Moto G6 line, and the other three were in the Moto E5 family. The company has now published the Oreo source codes for the Moto G6 Play and E5 Play.

While six phones were announced at that same time, only three arrived in the US. The two Play phones mentioned here are among those. Here are the links you'll need:

One of the GitHub E5 Play entries specifies "james-a," not just "james." We were unable to find any mention of "james-a" anywhere else on the web, though it is possible this is dev-speak for a specific E5 Play model.

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Motorola releases Oreo kernel source code for Moto G6 Play and E5 Play was written by the awesome team at Android Police.

[Update: Registration now open] Google announces Android Dev Summit on November 7-8 in Mountain View

Tuesday, August 21st, 2018

Google I/O was just a few months back, but Google has another developer-focused event coming up later this year. The Android Dev Summit will be a smaller event that eschews the flashy demos and giveaways that attract non-devs to I/O.

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[Update: Registration now open] Google announces Android Dev Summit on November 7-8 in Mountain View was written by the awesome team at Android Police.

HMD publishes Nokia 2.1 kernel source code

Tuesday, August 21st, 2018

The Nokia 2.1 was announced back in late May, and it's HMD's new budget offering. With pricing starting at around $115 for an Android Go phone with a 4.000mAh battery, it sounds like a decent deal. HMD has just released the source code for the 2.1, nearly a month after it did so for the 5.1.

HMD is required to release the source code by the GPL. That would ordinarily help with custom ROM and recovery development, but since Nokia refuses to allow its bootloaders to be unlocked, this doesn't really do much good.

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HMD publishes Nokia 2.1 kernel source code was written by the awesome team at Android Police.

Google simplifies requirements for Instant apps and games, support for app ads coming soon

Tuesday, August 21st, 2018

One of the things that's unique to the Play Store compared to other mobile app stores is the ability to try out an app without having to download and install it. Android Instant Apps have been around for over two years now, with support for Instant Games added back in March, allowing potential users to play around with a game before deciding to download the full version. For developers, this provides a golden opportunity to get their app or game into the hands of users who would likely not have downloaded it otherwise, with the only real drawback being the small additional work involved in getting the Instant app up and running.

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Google simplifies requirements for Instant apps and games, support for app ads coming soon was written by the awesome team at Android Police.

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